/*
 * guiGLWindow.cpp
 *
 *  Created on: Jul 25, 2010
 *      Author: Ry
 */

#include <GL/glew.h>
#include "GLWindow.h"
#include "gui/gl/GLGUI.h"

GLWindow::GLWindow(ShaderProgram *shaderProgram) : GLComponent(shaderProgram) {
	rect.x = 0;
	rect.y = 0;
	rect.width = 200;
	rect.height = 100;
}

void GLWindow::handleEvent(GUIEvent *event) {
	switch(event->type) {
	case GUIEvent::MOUSEENTER:
		break;
	case GUIEvent::MOUSEEXIT:
		break;
	case GUIEvent::MOUSEMOTION:
		break;
	case GUIEvent::MOUSEBUTTONUP:
		break;
	case GUIEvent::MOUSEBUTTONDOWN:
		break;
	}
}

GLWindow::~GLWindow() {

}
